
Top 20 Worst Video Games of All Time
What makes a worst video game of all time? Poor storylines, insane difficulty, controlling issues to the point of broken screensa all these contribute towards video games that you threw out your window in disgust of wasting 3 dollars in renting them. On this list we prudently considered what games made us break the most things, and made us ask ourselves ahow the fuck was this game ever made?a There were some obvious immediate choices like aShaq Fua and aETa, and there were also some more personal choices like aFatal Furya and aElevator Actiona. Old-Wizard brings you these top 20 worst games of all time in hopes that you never have to experience the inexorably abominable game play that we've had to experience in playing a game like aThree Stoogesa, where what you thought would be 2 days of rented videogame euphoria turned out to be hours of personal disgust, wondering how it was possible you could have rented a game so bad. However, if you are one of those people who like to play bad video games because they make you feel better about yourself and ebullient about your own small accomplishments in life, then these are the games to play. As an elementary programmer, you probably have a decent chance at creating a game better than aMusclea, and this doesn't feel too bad.
20. Yo! Noid (NES)
Yo! Noid is about as much fun as eating left over pizza that's been thrown away in the garbage a week earlier. When an advertising slogan gets put to a video game, you can be sure it's total ass. This game is no exception. aYo Noida may be the best example of idiots in marketing who think that anything can be translated to a video game. This game is grotesquely difficult, much like the side-scrolling style of difficulty found in aGhost's 'n Goblinsa. What's more annoying though is having absolutely no energy and no suit to protect you from just one enemy killing you. Even the smallest enemy within a proximate vicinity can dominate the Noid into oblivion, making you wonder why the hell the Noid took it upon himself to save New York City. His weapon is a yo-yo, not a magic yo-yo like we find in Star Tropics, but a standard yo-yo, making you wonder even more why the Noid thinks he can save New York City with no stamina and a fucking toy yo-yo. If you happen to embody video game luck beyond all understandable limits and get to the end of a level, you are put into a pizza eating contest while the city is on fire making the Noid a hero with no stamina, a bad weapon, and no dedication to the task at hand. What's worse, if you lose the pizza eating contest, you have to start the insuperable level over again. At that point, you throw the cartridge out the window and remain validated in your consciousness of how bad an idea it always was to take a banal advertising signifier and assume it will be successful as a video game. I don't think I ever ate at Dominos after playing this egregious excuse for a video game.
19. Skate or Die (NES)
Skate or die? I would rather die then have to play skate or die ever again in this life time. The title screen shows some paltry loser who you want to beat on for looking so clownish. The game irritates you even more. You skate around different areas with the same ramps, same couple of maneuvers, and same impossible controller issues. Then when you finish an area you are bombarded with the same loser from the title screen, this time taking up even more space with his massive poaching noggin (who in their right mind would ever have a mo-hawk?) If your going to make a game called Skate or Die, how can it be one of the most pedestrian games ever made? Is it supposed to feel cutting edge because I'm looking at some goon with an ugly green mo-hawk? At least show a little bit of blood or anger when failing at these boring courses to merit the name skate or die. The same circle of courses proved to be quickly tedious, with little extra to spark any interest in playing further than five minutes, except if you like looking at 8-bit graphics of infirm skaters that may bring images of a acool dudea flashing the rock hand signal at you when you were doing something cool. I suspect there are some people who like this trash. These people I should never meet, God willing.
18. Where's Waldo (NES)
Who would have ever thought this would have been a good idea? Okay, maybe if you were going to turn this NES installment into a superhero fighting game where Waldo had superpowers like something coming out of his glasses, but this installment turns out to be the same exact concept as the books, but only worse. At least in the books, you could spot Waldo, the graphics and objects for the NES aWhere's Waldoa are so poor that everything equally looks like shit making it impossible to have any chance at finding him. Why not just stick with the books though in the first place? Who in their right would buy this game? It's hard to imagine even 5 of these games being sold. Could you imagine anyone admitting to buying this dung when you could buy the nice clear, iridescent books? aWhere's Waldoa consists of a big screen with a cursor moving around over non-descript objects. You would think the sales department would have something to say about this. But as with other games that were brought from the TV screen to platform console, all that mattered was cashing in on a good idea, no matter how bad the idea was for the video game system.
17. Total Recall (NES)
When a publisher releases a video game based on a movie, it seems they often depend on the movie hype to sell copies rather than concentrating on actually producing a quality game. Total Recall for the NES was one such game (we'll see two more games based on movies on the list as well). It is nothing short of amazing to consider that a console as great as the NES, with its track record of wonderful movie titled games (like Star Wars), would allow for such a mediocre title to be released. To add insult to injury, the game was actually released by Acclaim! Everything about the game leaves something to be desired: the controls are unresponsive, the graphics are atrocious and the game play is just plain confusing. In addition, the story line and characters fail to even resemble those of the movie it is supposed to be portraying a" which may not necessarily be a bad thing, since I didn't much like the movie, either.
16. Fatal Fury (Sega Genesis)
Fatal Fury was fun to play for 2 seconds because of how obvious of a rip off it was of Street Fighter. It was the poor mans Street Fighter, literally and figuratively. The characters were poorly conceived, the after-fight dialogues were a monstrosity of van damnesque platitudes, and the final boss was about as scary as a 4th grade trick or treater in a wonder woman outfit. Your friend bought this game when he couldn't afford the real street fighter which would go anywhere from - dollars. Fatal Fury was a dollar game and it showed. This however did not stop your friend from calling you up and saying aI got this game Fatal Fury that may be better than street fightera, much to your laughter as you realize your friend made a competition out of who had the better video games (These are the people you would often find with books lying around entitled aHow to start a conversation and make friendsa). Fatal Fury remains one of the more poor attempts at a 2 player coin-op style fighting game. Combine goofy characters with derivative moves and conspicuous hopes of being athe next street fightera, and you will get this impoverished piece of crap.
15. Elevator Action (Arcade)
Pac-Man is a simple game and its one of the greatest games of all time. Donkey Kong and the Original Super Mario Brothers are also simple games that rank as some of the best video gaming experiences of all time. Elevator action is also a very simple game, and is one of the worst games of all time, proving that simplicity doesn't always equal genius. This game gets repetitive quick. Climb down stairs shooting the same fucking sleuth enemies over and over again. Once in awhile, take an elevator down and shoot the same enemies over and over again. The music is deeply irritating and completely uninspired. It's easy to fall asleep to this music (not in a good Coastal Mario Kart level), which should not be the case for an action thriller that tries to be aedgya. There's really nothing more to be said about this game. You will fall asleep 2 minutes into playing Elevator Action or you will be angry it's so fucking boring. There's a line between sheer boredom and sheer genius when it comes to overtly simple games like those listed previously. Pac Man you can play for hours and hours on end with a levels that barely change and enemy's that only gradually increase in speed and difficulty level. Elevator Action on the other hand you know almost immediately to be tired and uninspired.
14. Fester's Quest (NES)
Playing this game for the first time, the first thoughts that pop to one's head are aI can't believe this game was ever created.a Fester's Quest for the NES is well deserving of its spot on this list. Loosely based off the 1960's T.V. show The Adams Family, Fester's Quest follows Uncle Fester as he attempts to save his town from an alien invasion. What? What do aliens have to do with the Adam's Family? The odd plot sets the tone for the game itself. Uncle Fester's weapons include a gun that gets worse the more you power it up and whip. The story line, power ups, and game play give you the impression that this was supposed to be a different game before getting the Adams' Family name slapped onto it. And as with many of the games on our top 20 worst video games list, Fester's Quest is hard. I'm talking Contra with lives hard. You get two hits, no extra lives, and no code. The various enemies are difficult to hit with the guns you're provided with, and if you died even once, you had to start the entire game over again, making it not only hard but incredibly tedious and frustrating. There are almost no redeeming qualities to this game, other than the sound effects, which are lifted directly from Blaster Master, another Sunsoft game, and one of the greatest games ever made. Unfortunately, Sunsoft couldn't repeat that brilliant success with this atrocious game.
13. Desert Strike: Return to the Gulf (Sega Genesis)
This game was originally released in 1992 for the Genesis system and it maintained a small following for a while. The reason behind the following is most likely due to the onslaught of sequels to this game, which include aJungle Strikea, aSoviet Strikea, and aNuclear Strikea. It should be noted of course that all of these titles pretty much give the game away before one is even able to enjoy any playtime. This review however, will only focus on the first in the series aDesert Strikea.
Where should I starta?
I guess it all began with Saddam Hussein and his regime believing they could invade any country in the Middle East without any type of repercussion from an oil thirsty western civilization that wants to promote democracy and Starbuck's. Global politics aside, a year after the Gulf War, rouge forces lead by a General Kilbaba take over an Arab Emirate with the hopes of beginning WWIII. That is of course if the mighty Apache attack helicopter and its Hellfire missiles has anything to say about it! The military industrial complex of the United States has done it again. A weapon was crafted that takes off from its frigate-base off shore and roars across the dunes with its Gattling gun blaring, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), certain objectives must be met. In order to meet these goals and win, a warrior mentality is needed, along with a strong trigger finger. The Apache is outfitted with Hellfire missiles, Hydra rockets, and a loud cannon that tears shit up! Sounds fun huh?